Heroes of the Storm Funny Quotes
Voice Lines [ ]
Availability | Quote | Audio | Background |
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Default | You address the highlord? | One of Alarak's select quotes from StarCraft II. Alarak's rank in the Tal'darim is highlord. | |
75 / 40 | Acceptable. | ||
Glorious. | |||
Is there no one who can pose a challenge? | |||
How shall you serve me? | One of Alarak's select quotes from Legacy of the Void. |
Interactions [ ]
Hero | Quote | Audio | Background |
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Abathur |
| Alarak and Abathur have never canonically met. However, the concept of perfection through conflict are a shared value of both Abathur and Alarak's Tal'darim. | |
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Alexstrasza |
| Alexstrasza's human form is an illusion, as she is truly a dragon. Being a powerful psionic, Alarak can see the true form of Alexstrasza. | |
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Angel hero |
| A reference one of Alarak's idle quotes in Legacy of the Void, where he complains that the Spear of Adun's brightness pained his eyes. | |
Artanis |
| Over the course of Legacy of the Void, Alarak and Artanis became allies against Amon, though Alarak constantly taunted and provoked Artanis. | |
| A possible a reference to Aldaris's quote to Artanis during the Brood War mission "The Insurgent," "you can no longer afford to be so naive, Artanis." | ||
Blaze |
| Alarak is a Tal'darim, different from main protoss body most terrans ecountered. Interestingly, as a member of Raynor's Raiders, Blaze would have likely been in conflict with the Tal'darim forces of Nyon during the early stages of the Second Great War, though Nyon's forces are a renegade faction, and the Raiders never cross paths with either the main Tal'darim faction nor Alarak himself. | |
Bizarre hero |
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Cho'gall |
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Deckard Cain |
| Deckard Cain's trademark quote is "Stay a while and listen." | |
| Tal'darim society values combat over scholarship, as all of their technology is looted from other cultures. | ||
Demon |
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| Alarak wields Void power similar to demons, but wields it with more tact and direction. | ||
Fenix |
| In Tal'darim society, their fallen warriors are not venerated as dragoons like Fenix. Instead they are looked down upon as failures, placed into walkers named vanguards for them to have one last chance to redeem themselves in the eyes of their highlord. | |
| Alarak and Fenix never met, but Alarak interacted with a Purifier AI construct made from Fenix's brain scans, who took the identity of Talandar. The two had a deep dislike to one another. | ||
Gul'dan |
| Alarak refers to Amon, who was once god of the Tal'darim people. Alarak discovered that Amon sought to eliminate the Tal'darim as well as all other life, and worked with Artanis to bring the Tal'darim under his command, and later sent forces in the invasion that killed Amon once and for all. | |
| Gul'dan, both in his prime and Draenor timeline iterations, would be "crushed by the tides of war," once by demons in the Tomb of Sargaras, and once by Illidan Stormrage. | ||
Illidan |
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Imperius |
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| Alarak and Imperius are both more arrogant than other heroes, and share a similar personality. Both Alarak and Imperius draw upon their rage (or wrath) in battle. |
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Kerrigan |
| Alarak and Kerrigan never directly met, but Kerrigan was known as the most powerful psionic in history, and known for killing billions of beings. Such power and brutality is something Alarak respects. | |
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LĂșcio |
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Mal'Ganis |
| Alarak manipulated his way up the Chain of Ascension, using fellow Tal'darim and external factions such as the Daelaam and Terran Dominion to accomplish his goals. | |
| In spite of both Mal'Ganis and Alarak being manipulators, Alarak has largely been successful in achieving his goals, while Mal'Ganis has met with a number of failures. | ||
Malthael |
| Malthael is the Aspect of Death, once the Aspect of Wisdom before he went on a crusade to destroy the Nephalem. | |
| In the Diablo universe, the lesser evils are four evils who are beneath the Prime Evils. | ||
Mephisto |
| Alarak thrives on hatred, telling Artanis during Legacy of the Void that he would not ally with him as he did not see the same burning flame of hatred within the Hierarch as was in him. Alarak also thrives on war and conquest, while Mephisto personifies many of the traits Alarak stands for. | |
| Alarak, being a Tal'darim, desires conquest and to show that he is the strongest. | ||
Murky |
| As protoss communicate through psionics, Alarak can understand Murky in spite of the language barrier. Murky's story is that he desires vengeance against the adventurers who kill his family, something Alarak respects. | |
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Probius |
| Probes are protoss workers with limited AI, that construct the bases and perform basic mining and maintenance for the protoss. The Tal'darim use probes which are modified to override the environmental protections normal probes have. | |
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Protoss hero |
| One of Alarak's complaints about Artanis and the Khalai was that they gave speeches rather that settle their issues through fighting. While the Templar Caste are the Khalai's warrior caste, they take a more philosophical approach to conflict. | |
| In Legacy of the Void, Alarak says this line to Artanis when he first suggests an alliance. | ||
Samuro |
| Alarak doesn't respect the honor of the Templar, and hates those who are similar. | |
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Monkey King Samuro |
| Alarak dislikes the terrans, as he seems them as primitive beings. As such he does not see the distinction between a primate and a terran. | |
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Stukov |
| Alarak looked down on the terran and the zerg, seeing them as lesser opponents. | |
| Long-winded speeches are a common complaint Alarak has about the Khalai. | ||
Sylvanas |
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Tassadar |
| Alarak never met Tassadar as he died before the Tal'darim moved out of the Sigma Quadrant, but knew him through how the Templar would speak of him as a hero. | |
Terran hero |
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| During the Legacy of the Void' campaign, Rohana looks down on the terrans as they communicate through orifices. | ||
Tracer |
| Time manipulation is a technology of the protoss, and something that terrans of the Koprulu Sector have yet to be able to comprehend. | |
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Valeera |
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Zagara |
| Zagara was Kerrigan's second-in-command during the events of StarCraft II. | |
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Zerg hero |
| The zerg and their broods are commonly taken over by other stronger psionic beings or groups with psionic technology, such as Amon, Alan Schezar, and the UED. | |
| Zerg sounds have been described as "chattering," and the constant talking has been something Alarak has said is a flaw of the Khalai. | ||
Generic |
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| "How shall you serve me" is a select quote for Alarak in StarCraft II. | ||
Generic (Positive) |
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| A direct quote from the Starcraft ll protoss campaign, said to Artanis, in the cutscene following the completion of Alarak's mission chain. | ||
| When Artanis offers a full alliance with Artanis after Artanis helps Alarak become highlord, this quote is Alarak's rebuttal. | ||
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Generic (Negative) |
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| "I will not bind my fate to yours" is what Alarak first tells Artanis upon him offering Alarak an alliance in Legacy of the Void. | ||
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| Protoss read the thoughts of other beings rather than communicate through vocalizations. | ||
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Eliminations [ ]
Hero | Quote | Audio | Background |
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vs. Artanis | A – (laughs) – rtanis, I expected so much more! | When Alarak first meets Artanis, this is what Alarak first tells him. | |
vs. Draenei | Spacefaring goats? Absurd. | A common comparison is made between the draenei and goats, due to their hooves and horns. | |
vs. Fenix | A templar actually worth fighting! Hah! | Fenix was the "Steward of the Templar," and one of their finest warriors. | |
Another death, templar? How many is that? | Fenix mortally wounded during the battle of Antioch, was placed in a dragoon, and later died when he was betrayed by Kerrigan. | ||
vs. Imperius | Valor meet discretion. | ||
vs. Kerrigan | Queen, meet my blades! | Kerrigan's title was "Queen of Blades." | |
vs. lesser evil | Unworthy of my attention. | ||
vs. Mal'Ganis | Return to the Void... Ugh, the Nether, or whatever you call it. | ||
vs. Primal Zerg hero | Primal zerg. What a useless distinction. | Primal zerg are zerg who were never bound to the Overmind, and thus evolved to be more individualistic with their evolution. | |
vs. Protoss hero | Glory to the victor. | Tal'darim society values strength and victory over all else, as opposed to the Templar who respect honor. | |
vs. Stukov | Your misery is at its end. | Stukov was killed, resurrected and infested, almost cured, then tortured until he broke out. | |
vs. Tassadar | Tassadar, Savior of the Templar. (laughs) | Tassadar saved the protoss race from annihilation by killing the Overmind. Alarak never met Tassadar, but knew him through how the Khalai spoke of him. | |
vs. Terran hero | Do you see what your hubris has wrought, Terran? | When Alarak helped Artanis destroy Moebius Corps, he stated "oh, it's always hubris with the terrans. Get too close to a black hole, and it will crush you." | |
vs. Zagara | Oh... a disappointing start to your reign, Zagara. | Zagara took over as ruler (or "Overqueen") of the Zerg Swarm after Kerrigan left. | |
vs. Zeratul | It seems I overestimated your skill, Dark Prelate. | Alarak never met Zeratul as he died shortly before Alarak met the Daelaam, but knew him through how Artanis spoke of him. Dark Prelate was Zeratul's rank. | |
vs. Zerg hero | Behold, the mighty zerg! Dead at my feet. | Alarak looks down on the zerg, and in Legacy of the Void was confused as to how they took Aiur from the Khalai. | |
vs. hero with kill streak | Are you truly the best this realm could offer? | ||
Generic | (scoff) Your name should be stricken from memory. | ||
By the Rite of Rak'shir, I am Highlord. | Rak'Shir is Tal'darim ritual combat, where those of lesser rank can challenge those above them in a one-on-one fight to the death, psionically supported by supplicants. This ensures that the strongest of the society rule the Tal'darim. | ||
Is there no one who can pose a challenge? | |||
Ugh. How terribly unsatisfying. | |||
A waste of time and energy. | |||
Killing the same hero again | (laughing) You're not good at this, are you? | ||
Oh dear, your skills are fading fast. | |||
Perhaps you need a rest? | |||
You are utterly pathetic. | |||
Oh, dear. A pitiful display. | |||
Killing the same hero again ..and again | (laughing) Oh, it's you. Still failing, I see? | ||
Well, at least your ineptitude is consistent. | |||
Stop crawling back, insect! | |||
I am growing – (yawns) – very tired of killing you. | |||
Oh, what sport is there in this? | |||
Pft, a youngling would pose a greater challenge. |
Click-quotes [ ]
Quotes marked "Click-Quotes" are triggered when the player repeatedly clicks on the hero with the Left mouse button.
Quote | Audio | Background |
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You address the Highlord? | One of Alarak's select quotes from Legacy of the Void. Alarak is Highlord of the Tal'darim, and their leader. | |
How shall you serve me? | One of Alarak's select quotes from Legacy of the Void. | |
Have you come seeking wisdom? You certainly need it. | ||
Or is this a challenge? Ha, of course not. Your kind lacks the fortitude for such a thing. | ||
I'd show more care when poking my armor if I were you. A little prick can be quite the annoyance. | A play on words, poking fun at Alarak's spiked armor and calling the player a prick. | |
The Nexus. A conflux of time and space, where heroes and worlds clash. Sounds like underwhelming science fiction. I mean, really, are you even trying anymore? | A reference to Alarak's voice actor, John de Lancie's, role as Q from "Star Trek: The Next Generation," who would often poked fun at basic science fiction concepts. | |
In ancient times the first highlord was asked, "Where shall be our homeworld?" He pointed downward, saying, "Wherever I tread." Even now, this edict is unchanged. | The Tal'darim became nomadic after Alarak's victory over Amon in Legacy of the Void. While they maintain a set portion of space and often have a homeworld, they sometimes wander. This first edict however has yet to be confirmed in a canon StarCraft source. | |
Why honor those who die in battle? When the glory belongs to those who kill. | The Tal'darim look down on those who die in battle as failures, and those that survive with mortal wounds are given one last chance to redeem themselves in the eyes of their highlord. | |
The difference between the Templar and the Tal'darim is simple. Templar use long-winded speeches to reach the hearts of their warriors. We use a blade. | The Tal'darim accuse the Khalai of fighting through words, as they usually abhor violence unless necessary. Tal'darim society is brutal and warlike. | |
The Chain of Ascension wasn't the first thing we tried. I'll admit the carousel of omnipotence was fun, but the idea never really went anywhere. | The Chain of Ascension is the Tal'darim's form of government, with ascendants compromising each rung, ranked in order from highlord down (with Amon formerly at the top). The carousel of omnipotence is a joke at carousels only going around in a circle. | |
Free to play is a delusion granted to the weak by the strong. Or... so I've heard. | A reference to Alarak's quote in Legacy of the Void "freedom is an illusion granted to the weak by the strong." Also a reference to the payment model of Heroes of the Storm. | |
Is this all you do? Imagine how much better you could be if you channeled your efforts into actually fighting. | ||
The more you prod, the worse your punishment shall be... | ||
We Tal'darim name our worlds to honor significant events. We called our homeworld Slayn. Let your imagination run wild as to why. | At the time of Legacy of the Void, Slayn was the center of Tal'darim society, a once jungle world corrupted by terrazine from which the Tal'darim fleets operated from. | |
I have grown tired of these realm lords and their insipid demands... (scoff) What is a realm lord compared to a HIGHlord? | Realm lords are the masters of the Nexus who in battlegrounds order Alarak around | |
No, no more of this. I am a conqueror, not an entertainer. | A reference to "I'm a doctor not a _____," a reference to a reoccurring quote of Leonard McCoy from the original Star Trek. Alarak's voice actor, John de Lancie played Q in "Star Trek: The Next Generation. |
Commands [ ]
Command | Quote | Audio | Background |
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Move | Only because I will it. | One of Alarak's move quotes in Legacy of the Void. | |
Oh, as I desire. | One of Alarak's move quotes in Legacy of the Void. | ||
The choice is clear. | |||
I agree with this decision. | One of Alarak's move quotes in Legacy of the Void. | ||
So goes the Chain of Ascension. | One of Alarak's move quotes in Legacy of the Void. The Chain of Ascension is the ruling law of Tal'darim, which ranks chains everyone to those above them, but gives them power of those lower on the chain. | ||
Fine. | |||
Oh, predictable, yet effective. | |||
Onward. | |||
My decrees are absolute. | |||
While Rooted | I can't move! | ||
Attack | Oblivion awaits. | One of Alarak's attack quotes in Legacy of the Void. | |
Oh, they shall suffer! | One of Alarak's attack quotes in Legacy of the Void. | ||
My blade seeks blood. | One of Alarak's attack quotes in Legacy of the Void. | ||
Krisol'fak Aram | One of Alarak's attack quotes in Legacy of the Void. It is in Khalani, the language of the protoss. | ||
Oh, the weak always fall. | One of Alarak's attack quotes in Legacy of the Void. | ||
Vengeance is mine. | One of Alarak's attack quotes in Legacy of the Void. | ||
None shall usurp me! | Those stronger take the place of the Highlord on the Chain of Ascension. To date, nobody has usurped Alarak. | ||
Not Enough Mana | My mana is low. | ||
Not enough mana. | |||
Ugh. No, I need more mana. |
Pings [ ]
Ping | Quote | Audio | Background | |
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Assist | Ally | Our ally falters. That is not acceptable. | ||
Self | I cannot hold forever. How long will you delay? | |||
Come, supplicants. Lend me your strength. | ||||
Defend | Defend here. Slaughter anyone who approaches. | |||
Structure | This structure is more valuable to me than you are. | |||
Defend this structure, with your life if necessary. | ||||
Fort | I expect you to defend our forts. Do not fail me. | |||
Core | Defend the core, immediately! | |||
Watchtower | Take the watch tower, and blind our enemy! | |||
Ally | Protect our ally. Or must I do everything myself? | |||
Why must you specialize in failure? Defend our ally! | ||||
Danger | If you wish to die, go here. | |||
That fight is lost. Focus your efforts elsewhere. | ||||
On My Way | I am on my way. Do try to survive until then. | |||
You will be honored by my presence soon. | ||||
Attack | Why are we not attacking here? | |||
Watchtower | Claiming this tower would give us an advantage. | |||
Mercenaries | Bind these mercenaries into our service. | |||
Fort | This fort must be destroyed. | |||
Core | Take down their core and end this! | |||
Destroy | Structure | Must I level this structure myself? | ||
Raze this structure and their hopes with it. | ||||
Enemy | Eliminate their ally, and watch them scurry. | |||
Must I remind you to kill their ally? | ||||
Enemy | You can see this hero, yes? Then kill them! | |||
Missing | The enemy has fled in fear of me. Oh... How expected. | |||
The enemy has gone missing. Do not fall for their ruse. | ||||
Retreat | Run. That's what you're good at anyway! | |||
I order a retreat. Defy me and die. | ||||
Objective | Capture | Make yourself useful and capture this. | ||
Secure the objective or suffer. | ||||
Collect | Gather these. Now. | |||
Claim these or our foes will. | ||||
Transport | I will keep it simple. Move this. Now. | |||
Ugh, this should have been moved already. | ||||
Turn In | Head for the turn in point. Immediately. | |||
Deliver the paltry sum you have collected. |
Collection [ ]
Quotes in this section trigger when the player is in the Collection tab.
Use | Quote | Audio | Background | |
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Viewed in shop | Locked | Oh, dear. I expected so much more. | ||
Owned | Oh... it's you. | |||
Waiting | Locked | Inaction is a symptom of weakness. | ||
Is there something you require? Get on with it! | ||||
Owned | What are you doing? If you must learn, do it on the battlefield! | |||
I do see you, you know. | ||||
Purchased | Ah, you chose wisely. |
Miscellaneous [ ]
Use | Quote | Audio | Background |
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Lock-in | Finally. | ||
Try Mode | A trial? (laughs) Very well, I accept. | ||
Hm, it seems there's much to teach you. | |||
Celebrating (Successfully capturing a merc camp or objective) | Go and tell the others of the victory I have won here. | ||
An expected outcome. | |||
Complimenting a Kill | Huh. So you do have your uses. | ||
Their failure is complete. | |||
I have brought you glory. Revel in it. | |||
Hmm. You are not as weak as you appear. | |||
Near Low-Health Ally | Do not be so foolhardy. Heal yourself while you still can. | ||
Heal yourself now. I will not suffer for your failure. | |||
Healed | Is this the best healing you could do? | ||
Ugh. I've known much better healers. | |||
Ah, you served your Highlord well enough. | |||
Hearthing | More pressing affairs deserve my attention. | ||
I must leave, and I blame this failure upon you. | |||
Respawn | That was rather disagreeable. Do not fail me again. | ||
Your highlord has returned. | |||
My vengeance will be denied no longer! | In the Legacy of the Void mission "Rak'Shir," Alarak states "My vengeance will not be delayed! Send me your warriors!" | ||
Resurrected | My return heralds their end. | ||
Yes. You made the correct choice. | |||
Taunting | You shall know my wrath. Firsthand. | In the Legacy of the Void mission "Salvation, Alarak states, "And I lay claim to primary battle line. Amon shall know my wrath, firsthand." | |
Step forth and face Alarak, Highlord of the Tal'darim. | In the Legacy of the Void mission "Salvation, Alarak states, "Step forth, Dark One, and face Alarak, Highlord of the Tal'darim! " | ||
Run away, or die. I care little which you choose. | |||
Talent chosen | Oh? I didn't realize I could grow more powerful. | ||
Hmph. Yes, I like it! | |||
Oh, this shall be the instrument of my wrath. | |||
Mmmm, acceptable. | |||
A curious choice, but not an unwelcome one. | |||
Worth It (Getting a kill) {After getting killed) | Hah! Even in death, I am the victor. | ||
Glorious. | |||
Comeback | Their advantage wanes. Prove your worth to me! | ||
Team wiped | Ugh... You are all unworthy of my leadership. |
Abilities [ ]
Use | Quote | Audio | Background |
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Deadly Charge | I will handle this. | ||
Meet my blades! | |||
There's no escape. | |||
Your demise is at hand. | |||
Counter Strike | I defy your strength! | ||
Too easy. | |||
Allow me a counter-proposal. | |||
Face me! |
Announcer [ ]
Event | Quote | Audio | Background | |
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Start of a Match | Players spawning | Combat begins shortly. Your failure will likely follow. | ||
Conquer or die. Which shall be up to you. | ||||
Players spawning (playing as the same hero) | An imposter? Ji'nara, dispose of this charlatan! | Ji'nara is Alarak's subordinate, who rose to First Ascendant of the Tal'darim when Alarak became Highlord. She serves as his second-in-command. | ||
You have caught my interest. I will be judging your actions... harshly. | ||||
Hmm, it appears you are a true follower of the Highlord. Carry on. | ||||
Countdown | Ten seconds... | |||
Remaining. | ||||
Five. | ||||
Four. | ||||
Three. | ||||
Two. | ||||
One. | ||||
Battle begins | Let the battle commence. | |||
Slaughter them to the last. | ||||
Now, try to entertain me. | ||||
Go, supplicant! Slay my enemies! | Supplicants are the lowest class in Tal'darim society, and are often sacrificed to ascendants to empower them. In the Co-op Missions mode, Alarak can sacrifice a supplicant upon taking fatal damage to recover health. | |||
(sigh) Let your failure begin. | ||||
Talents Unlocked | Choose a talent. | |||
Must I really remind you to choose a talent? | ||||
Perhaps the correct talent this time? | ||||
Player Abandons | Pathetic coward! | |||
Better to die than live in fear. | ||||
Yes, run away. | ||||
Player Rejoins | Once a coward ever a coward. | |||
Oh. I had hoped to be rid of them. | ||||
Returning traitors receive no welcome here. | ||||
Player Kills | Worthy of neither mercy nor interest. | |||
Decisive and brutal. | ||||
Mmm. Very well. | ||||
Again! But slowly. And painfully. | Tal'darim society is brutal, and torture of the fallen is common. | |||
Enemy slain. | ||||
Oh, an inadequate sacrifice. | ||||
What glorious death. | ||||
Ha! You survived. Will wonders never cease? | ||||
Bah, a clumsy display. | ||||
No, no. Kill with conviction. | ||||
Ugh. Sloppier and sloppier. | ||||
Double kill | (sigh) Double kill. | |||
A double kill? (scoff) | ||||
Mm, it's a start. | ||||
Triple kill | Triple kill. | |||
Mm. A triple kill. | ||||
You call that a triple kill? | ||||
Quadruple kill | Quadruple kill. | |||
A quad kill, really? | ||||
Yes, yes. A quad kill. | ||||
Mega kill | Mega-kill. | |||
Finally, a mega-kill. | ||||
A Mega-kill... unexpected. | ||||
First blood | (laugh) First blood! | |||
Oh! First blood! | ||||
Player Deaths | Oh, you have died. | |||
At least your failure was spectacular. | ||||
Remember who did this to you. And make them suffer for it. | ||||
I doubt you'll learn from this. | ||||
Weak links must be culled from the chain. | On the Chain of Ascension, the governing ideology of the Tal'darim, weakness is sought out to be culled from their ranks. Ritual combat named Rak'Shir allows stronger ascendants to slay weaker ones at higher ranks, and an order named the Blood Hunters are devoted to slaying the weak within Tal'darim society. | |||
Unacceptable. | ||||
That will not do at all. | ||||
Are you dead again? Oh. (mocking laugh) | ||||
The idea is to be better than your enemy, you know. | ||||
Death on a killing spree | Oh, and now your killing spree is over. | |||
Killing spree squandered. | ||||
Hah! And you've lost another killing spree, I see. | ||||
Ally death on a killing spree | Oh my! Your ally's killing spree is over. | |||
Enemy Team Wiped | Enemy team dominated. | |||
Killing Spree | Tier 1 (5 takedowns) | Killing spree. | ||
Tier 2 (10 takedowns) | Mayhem. | |||
Tier 3 (15 takedowns) | Untouchable. | |||
Tier 4 (20 takedowns) | Hero of the Storm. | |||
Enemy Fort destroyed | Fort annihilated. | |||
Yes, yes... a minor victory. | ||||
Fort destroyed... substandardly. | ||||
I expected that much earlier. | ||||
(Laughs) So much for their fortifications. | ||||
I suppose you have SOME worth. | ||||
Enemy Keep destroyed | Keep destroyed. | |||
These are their defenses? (chuckle) | ||||
Nothing but smoldering ash. | ||||
Bring down their keeps. Finish them already! | ||||
I would have delivered the killing blow by now. | ||||
Own Fort lost | You have lost a fort. | |||
Your troubles are compounding quickly. | ||||
Let me reiterate: Protect your forts. | ||||
Precisely what do you think you are doing? | ||||
Ugh. Your defenses weaken further. | ||||
You have failed to protect your fort. | ||||
A fort has been lost. How dreadfully shameful. | ||||
You needed that fort, you know. | ||||
Another fort lost. | ||||
Failure upon failure. | ||||
Own Keep lost | One of your keeps is now a pile of rubble. | |||
Your keep has been taken. Oh, the irony. | ||||
Keep lost. This reflects poorly upon you. | ||||
Which of you let the enemy destroy a keep? | ||||
Just how many keeps will they take from you, I wonder? | ||||
Core is under attack | Your core is under attack. | |||
Are you allowing them to assail your core? | ||||
Protect the core. The concept is alarmingly simple. | ||||
Defend your core! I shouldn't need to tell you this! | ||||
Your core is under attack. (angry) Again. | ||||
Victory | Victory. More or less. | |||
I would not get used to that if I were you. | ||||
Surprising. | ||||
Thank your Highlord for this gift, supplicant. | Supplicants are the lowest class in Tal'darim society, and are often sacrificed to ascendants to empower them. In the Co-op Missions mode, Alarak can sacrifice a supplicant upon taking fatal damage to recover health. | |||
I am uncertain you deserved that. | ||||
Defeat | Defeat. | |||
Is your blood boiling? (chuckle) Good. | ||||
(sigh) How familiar. | ||||
You have considerably more to learn. | ||||
Ah, what you're best at. |
Hero Quotes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Bruisers | Artanis • Chen • D.Va • Deathwing • Dehaka • Gazlowe • Hogger • Imperius (Demonic) • Leoric (Space Lord) • Malthael • Ragnaros • Rexxar • Sonya • Thrall • Varian • Xul • Yrel | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Healers | Alexstrasza • Ana • Anduin • Auriel • Brightwing (Flying Monkey) • Deckard • Kharazim • Li Li • Lt. Morales • LĂșcio • Malfurion • Rehgar • Stukov • Uther • Tyrande • Whitemane | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Melee Assassins | Alarak • The Butcher • Illidan • Kerrigan (Queen of Ghosts) • Maiev • Murky • Qhira • Samuro (Monkey King) • Valeera • Zeratul | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ranged Assassins | Azmodan (Azmodunk) • Cassia • Chromie • Falstad • Greymane • Fenix • Gall • Genji • Gul'dan • Hanzo • Jaina (Dreadlord • Theramore) • Junkrat (Sapper) • Kael'thas • Kel'Thuzad • Li-Ming • Lunara • Mephisto • Nazeebo • Nova • Orphea • Probius • Raynor • Sgt. Hammer • Sylvanas • Tassadar (Mecha) • Tracer • Tychus (Infested) • Valla • Zagara • Zul'jin | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Support | Abathur • The Lost Vikings • Medivh • Zarya | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tanks | Anub'arak • Arthas • Blaze • Cho • Diablo (Lurkablo • Prime Evil) • E.T.C. • Garrosh • Johanna (Warsong) • Mal'Ganis • Mei • Muradin (Maraudin') • Stitches • Tyrael (Mecha) |
Announcer Quotes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Warcraft | Alexstrasza • Anub'arak • Anduin • Arthas • Brightwing • Deathwing • Drek'Thar • E.T.C. • Falstad • Garrosh • Gazlowe • Headless Horseman • Illidan • Jaina • Kel'Thuzad • Li Li • Maiev • Malfurion • Mal'Ganis • Muradin • Murky • Rehgar • Stitches • Vanndar Stormpike • Whitemane • Yrel | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
StarCraft | Abathur • Adjutant • Alarak • Blaze • Dr. Cook • Fenix • Mira Han • Sgt. Hammer • Tassadar • Tychus • Zeratul | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Diablo | Beleth • The Butcher • Deckard • Diablo • Ilarian • Imperius • Johanna • Mephisto • Nazeebo • Sonya • Tyrael • Valla | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Overwatch | Athena • D.Va • Genji • Hanzo • Junkrat • Katya Volskaya • Mei | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Nexus | Arena Announcer • Blackheart • Commodore Ford • El Guapo • Grave Keeper • Ka • Kevin "cloaken" Johnson • Lady of Thorns • MC Tombstone • Neithis • Orphea • Qhira • Queen Nightshade • Mecha Tyrael • Raven Lord • The Kid |
Source: https://heroesofthestorm.fandom.com/wiki/Alarak/Quotes
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